Posted Nov 01, 2006 at 06:34AM by Tim Y. Listed in: Off Topic Tags: Turbine Inc., Halloween
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TRThe Stratics' site updated again. They've just posted a new section in their main site, as their way of celebrating this year's Halloween. It contains info on the new classes we can expect from TR once launch day pops up, info on a new race, some new vehicle screenshots, and a couple of more links about about new concept art and interviews.

And if it all sounds too good to be true, it is. The Stratics boys are at it again, and in the midst of their Halloween sugar rush, have laid out some interesting "tricks" for the links.

The good news is that they've mixed it in with some factual info for their game, so all-in-all, this should be a fun treat. And what sort of tricks do they have in mind? Here's a clue: It involves a tutu, a kitten, and a lawyer. Well anyway, here's the links list:
  • Commando Paths
  • Ranger Paths
  • Biotech Paths
  • Sapper Paths
  • New Feline Race Announced!
  • Breathtaking Artistic Visions of Tabula Rasa!
  • AFS Vehicles Unveiled!
  • New Gameplay Screenshots – Including PvP!
  • Burning Questions Answered by the TR Team!
  • June 1st Release Date Confirmed!
Feel free to visit their site via the link below - we hope you have the common sense to figure out which are the "tricks" and the "treats".

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Posted Oct 30, 2006 at 11:26AM by Myra M. Listed in: Opinions & Analysis Tags: Turbine Inc., Star Wars
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Hmm.. Are all MMOs the same?"DarkAge of the WarcraftStrike". That's a fictional MMO that Turbine Entertainment executive producer and creative director Jessica Mulligan used as an example during her rant at the Austin Game Conference. According to her, there are some MMOs that use the WoW formula, and end up as nothing but WoW copycats.

Which brings us to our question: Are all MMOs the same? Tobold asks the same question in his blog. And with the proliferation of WoW copycats out in the market today, you can't help but wonder the same thing. After all, there's a nugget of truth in Mulligan's claim.

According to Tobold, there's a general flow to MMO gameplay: start in a city, take quests and missions, slay some monsters, gather loot and eventually sell them. However, Tobold adds that even though most MMOs subscribe to this structure, each MMO game focuses on particular details, which makes them different from one another.

For example, WoW is known for being PvE-centric, while games such as Lineage and EVE are known for their excellent PvP features. Then there's the gameplay: Does this MMO have a more difficult gameplay than the other? More importantly, there's the question of the setting, which I believe lies most of the game's appeal. After all, we have sci-fi MMOs, "historical MMOs" (remember the upcoming "Shakespeare MMO"?), and the more popular fantasy MMO. Of course, each world offers something different (the "Matrix world" is different from the one in "Star Wars"), which makes more games appealing, and more addictive, depending on your taste.

So, according to our source, "in the end, no two MMORPG are really the same". And we here at QJ definitely agree with him. What do you think?

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